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Exported mesh not rendering when Animation Controller is Attached??

I imported a 3d mesh created in 3dsMax...i assigned animations and script for control to it in unity...i can see the object in scene editor but as soonas i hit play it disappears...

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How to make a controller for Rigidbody Spherical player which uses gravity??

I want to make a player controller just like in the game Balance , where the player is a ball and it moves relative to the direction of camera...I have rigidbody attached to my player and i used...

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Exported mesh not rendering when Animation Controller is Attached??

I imported a 3d mesh created in 3dsMax...i assigned animations and script for control to it in unity...i can see the object in scene editor but as soonas i hit play it disappears...

View Article

How to make a controller for Rigidbody Spherical player which uses gravity??

I want to make a player controller just like in the game Balance , where the player is a ball and it moves relative to the direction of camera...I have rigidbody attached to my player and i used...

View Article
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